However, there’s also something going on within these settings that we haven’t seen before in previous games. It’s a distinct and even iconic aesthetic of a sort that most art directors can only ever dream of creating. The glowing imulsion – a non-renewable fuel source that served as the cause of Sera’s of previous problems – of previous games is gone, but the world is still suffering its overuse via climate changes that produce violent hurricane lightning storms called windflares.Įven in the midst of these storms, however, any given frame instantly evokes the vibe of classic Gears. Old and intimidating looking buildings – I was told the art department visited Italian towns for architectural inspiration – in varying states of decay sit under a dark, boiling sky. This advertisement has not loaded yet, but your article continues below.
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